Terrain

There are several types of terrain in Superior Tactics.

Terrain affects units on it. It may have possitive effects on some units, while having negative effects on other types of units. Scouts may benefit from forest-like terrain, by getting a cover, hiding place and possibilty using Ambush ability.

Accesable terrain - plains, grass, dirt etc. - no penalties.

Forests - medium penalties, can hide units

Deserts - low penalties,

Mountains - high penalties, unpassable for many units, can hide units. better sight range maybe

Water - unpassable for most units.